Ok, now you have an area block to build in. An important thing to
remember is to make sure you are in your own area! If you go to someone
elses area with the same or lesser security..YOU MAY MESS UP THEIR WORK.
Type ALIST if you forget what vnums your area is in.
The room editor is set up in 3 shells. The first one in regular gameplay.
The second is the room editor. The third is the description editor. You
cannot go from gamplay to description editor, nor description editor to
regular gameplay. You can only go in order.
ASAVE AREA : this will save any changes you have made to any area.
While building, ASAVE AREA frequently.
HELP REDIT : gives you a help file with commands for using
OLC to edit a room.
EDIT ROOM CREATE (vnum) : this will create and transfer
you to the new room with the vnum you have specifed.
EDIT ROOM : this will put the room you are in into the room editor status.
EDIT ROOM (vnum): Puts you into room editor mode for the vnum specified.
(helpful if a room is set 'owner' or 'private' and you
need to modify it.)
NAME (string) : sets the room name. (HINT: You can use colors)
(Garish colors will result in beatings ;p)
HEAL (integer) : sets the healing regeneration percentage of the room.
Standard rooms have 100% heal and 100% mana.
(IE: 'heal 120' sets the heal rate to 120% of normal)
MANA (integer) : sets the mana regeneration percentage of the room.
ROOM (flag) : sets the room flags. Type ? ROOM for a list of flags.
Room flag Explanation
FLAG - Can be used without 'room' as well
NONE - STRIPS all room flags
DARK - PC requires a light/infravision
FEAR - PC will attempt to flee
GODS_ONLY - Only IMM's
HEROES_ONLY - 101's and up
IMP_ONLY - Only IMM's 109 and above
INDOORS - PC can not see/be affected by weather
LAW - Player Killing not permitted
NEWBIES_ONLY - PC Levels 1-5 only
NOWHERE
NO_GATE - Room cannot be gated in or out of
NO_MOB - Mobs can't enter
NO_RECALL - PC cannot recall
NO_SUMMON - PC cannot be summoned
NO_TELEPORT - PC cannot teleport
NO_TRANS - PC cannot gate, summon, teleport
PET_SHOP - Special for pet shop
PRIVATE - Only 1 char in a room at a time
SAFE - No killing/stealing/pushing into or out of allowed
SILENCE - No talking, stops spells also
SOLITARY - Only 2 characters at a time
(sector) : sets the sector flags, which influence movement, or determines if
you need a flying spell to walk about if you choose air, etc.
Type ? SEC for a list of sectors you may choose.
Sector Types (Rooms) Explanation Mv Loss
INSIDE (0) - Weather doesn't affect, light always 1
CITY (1) - Room is always lit. 2
FIELD (2) 2
FOREST (3) 3
HILLS (4) 4
MOUNTAIN (5) 6
SWIM (6) - requires swim skill or drown 4
NOSWIM (7) - requires boat/fly 6/1
AIR (9) - requires fly 10
DESERT (10) 6
UNDERWATER (11) 10
DONE : takes you from the room editor to gameplay.
Description Editor
DESC : takes you from the room editor to the room description
editors. While in this editor, anything you type will
go directly into the room description.
.s - shows me what the description is so far
.r (word) (word) - replaces the word
.r "(string)" "(string)" - replaces the text
.f - formats the description
.c - clears the description (erases)
@ - takes me from the desc editor into
the room editor
Format - In redit mode by itself will format room desc
Extended Descriptions:
ED ADD (keyword) : sets a keyword for players to look at, and enters the
DESC editor for that keyword. (Same commands as in the
for all DESC editors.)
ED ADD "(keyword) (keyword)"- sets multiple keywords with the same description for the
players to look at. Enters DESC editor.
(nice for maps, ie ED ADD "Neraka Map" rather than making two)
ED EDIT (keyword) : to change the description for the (keyword)
ED DELETE (keyword) : to delete the description.
EXAMPLE of building a room with doors, exits, extended descriptions
edit room create 20323 - This creates room 20323 and takes me to it
name {mEntrance to the Mines{x - This sets the name of the room
heal 100 - Automatically set to 100
mana 100 - Automatically set to 100
safe no_recall newbies_only - This makes the room safe (you cannot
attack in this room), no recall, and only
lets in players under level 5 (inclusive)
air - Makes the room sector AIR, which means
PC's need to fly to enter
desc - enters the description editor
A boring boring room. - sets the first line of the description editor
.f - formats the description
.s - shows me what the description is so far
.r "room" "room with a single mirror and a desk" - replaces the text
.f - formats the description
@ - takes me from the desc editor into
the room editor
ed add mirror - makes a keyword "mirror" and takes me into
the ED DESC editor
This mirror is broken. - sets the first line of the ED desc
@ - takes me back into the room editor
NORTH DIG 20324 - makes a two way exit north to room 20324
NORTH FLAG DOOR - makes the north exit a door
NORTH FLAG CLOSED - makes the gate closed
NORTH NAME gate - makes the exit keyword "gate"
EDIT ROOM create 20325 - creates room 20325 and takes you to it
GOTO 20323 - takes you to the first room
EAST ROOM 20325 - makes a one way link east to room 20325
EAST name desk - makes "desk" the name of the exit.
asave area - saves the changes to this area.
done - exits editor into regular gameplay